Chapter Seven: Maestro's Fall
The Sea Maidens Faire & The Scarlet Marpenoth
Chapter Synopsis & GM Prep Notes
In Chapter 7 of Waterdeep Dragon Heist, the characters must infiltrate the flamboyant Sea Maidens Faire, a traveling carnival operating from three flagship vessels moored in Waterdeep Harbor: the Eyecatcher, the Heartbreaker, and the Hellraiser. Disguised as simple carnies and sailors, the crew is actually a well-organized band of drow mercenaries led by the cunning Jarlaxle Baenre. The party's objective is to navigate the foggy docks and penetrate the heavily guarded ships to uncover Jarlaxle's ulterior motives.
Beneath the illusion of mechanical unicorns, parade floats, and exotic beasts lies a much more dangerous reality. The real prize is hidden far below the waterline. Linked to Jarlaxle's flagship is the Scarlet Marpenoth, a marvel of gnomish engineering and a fully functional submarine. Here, the characters will face advanced magical machinery, deadly officers, and complex political intrigue as they attempt to foil the maestro's grand scheme to secure the Vault of Dragons for Luskan.
Tactical Battlemaps for Chapter Seven: Maestro's Fall
Select any map to download free high-resolution VTT files (Grid & Gridless).

Dark Archdevil Sanctuary

Noble Estate Lawn and Pavilions

High Security Vault

Underground Gold Vault

Foggy City Docks

Dark Dock Alley

Deep City Harbor

Moored Ships Upper Decks

Ship Crew Quarters

Captain's Cabin

Upper Hold and Cell

Parade Float Storage Hold

Exotic Beast Hold

Gunslinger Hold and Powder Room

Mercenary Flagship Main Deck

Flagship Lower Hold

Luxurious Guest Cabin

Mastermind's Cabin

Gymnasium and Sauna

Submarine Airlock and Engine Room

Submarine Officer Cabins

Submarine Crew Cabins

Submarine Command Center

