Navigate through the dimly lit tween deck where massive crates and barrels are securely roped and stacked, creating a maze of heavy wooden cover. A central wooden hoist platform offers vertical mobility for tactical positioning, while an empty armory stands as a stark reminder of past conflicts, providing a secondary defensible room for your party. The focal point of this hold is a sturdy prison cell sealed by thick, crossed iron bars, perfect for rescue missions or interrogations. Lighting is sparse, casting long, dynamic shadows across the wooden floorboards, ideal for stealth approaches on VTT platforms like Foundry or Roll20 where vision blocks can be tightly drawn around the cargo.



