Chapter 2: Technical File
Marine Professions and Aquatic Combat
Chapter Synopsis & GM Prep Notes
This technical chapter plunges players into the depths of the Corporate Oceans, a ruthless frontier where the mega-corporations CINO and OTEC vie for supremacy. From the neon-lit floating metropolis of AquaDelphi to the hazardous, chemically polluted expanses of the open sea, the oceans are the ultimate unregulated combat zone. The chapter details everything a runner needs to survive in the deep: new marine professions, waterproof cyberware, aquatic vehicles, and the harsh realities of deep-sea mining and automated marine farming.
Beyond gear and roles, this file introduces the hidden strongholds of the oceanic elite. Characters might navigate the retro-maritime luxury of CINO's offices or the cutting-edge, Plexsteel corridors of OTEC's HQ, before descending into heavily fortified submarine pens or high-pressure underwater research domes. It is a comprehensive guide to waging war and surviving intrigue beneath the waves.
Tactical Battlemaps for Chapter 2: Technical File
Select any map to download free high-resolution VTT files (Grid & Gridless).

Corporate Polluted Ocean

Floating Neon Metropolis

Underwater Research Domes

Deep Sea Mining Colony

Automated Marine Farm

Retro Corporate Maritime Offices

High-Tech Oceanic Corporation HQ

