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Delta Green: The King in YellowChapter #13

The King in Yellow (Play & Tarot)

Origins of the Madness

8 Free Maps HD

Chapter Synopsis & GM Prep Notes

The investigation into the King in Yellow spans decades, tracing the insidious influence of a macabre prophecy across time. Agents are thrust into a non-linear mystery that begins with the gruesome discovery of the 'Red Book' in a 1950s crime scene and echoes through a cursed television broadcast. As the timeline shifts, the pervasive madness linked to the Yellow Emperor Tarot threatens to consume anyone who looks too closely at the censored Parisian play.

In the modern era, the trail of bodies and shattered minds leads to seemingly mundane urban settings that hide surreal horrors. From a dusty, mysterious antiquarian bookshop to the blood-soaked walls of a barricaded motel room at the Boxer Hotel, reality itself begins to fray. The climax draws investigators into the nightmarish 'Night Floors' of Dorchester House, where the boundaries between the physical world and Carcosa dissolve entirely.

Primary LocationVTT Adventure
VTT CompatibilityFoundry, Roll20, Fantasy Grounds
License100% Free Personal RPG Download