Chapter 6: Time Rescue
c. 24,000 BC
Chapter Synopsis & GM Prep Notes
In a desperate bid to save the captive spirits of victims, the investigators must project their minds into the deep past—circa 24,000 BC—to the ancient city of Olathoë in Lomar. The journey begins through the treacherous Astral Plane and the Dreamlands, navigating cyclopean stone archways and colorful astral nebulae.
However, they arrive on the very night of the city's apocalyptic doom. The savage Voormis have breached the walls, riding enraged mastodons through the blizzard-swept streets. The investigators must race against time through burning markets and crumbling marble plazas to reach the prison tower where the spirits are held.
The climax takes a horrifying turn as the astral escape is intercepted, plunging the heroes into the fleshy, pulsating digestive tract of a colossal Dhole. They must survive the acidic stomach chambers and uncover alien organic vaults to find an exit sphincter back to reality.
Tactical Battlemaps for Chapter 6: Time Rescue
Select any map to download free high-resolution VTT files (Grid & Gridless).

Ancient Stone Amphitheater

Oneiric Ancient City Domes

Isolated High Watchtower

Astral Nebulae Expanse

Cyclopean Stone Archway

Marble Public Square in Chaos

Burning Market Alleyways

Blizzard-Swept Frozen Alley

Barricaded Valley Road Ambush

Pale Marble Tower Exterior

Tower Ground Floor Base

Upper Tower Narrow Landing

Auster Crystal-Lit Prison Cell

Fleshy Organic Tunnel Interior

Pulsing Organic Stomach Chambers

Alien Tech Organic Vault

Expanding Organic Exit Sphincter

Broken Ravine Stone Bridge

Subterranean Manuscript Archives

