This map features a claustrophobic stone cell sealed by a heavy iron door glowing with a binding rune. Across the narrow hallway lies an austere guardroom equipped with four sturdy beds, weapon racks holding loaded crossbows, and a central table for off-duty watchmen. The confined space forces tight, tactical engagements where positioning is crucial. For VTT users, the barred door offers a dynamic obstacle requiring magical dispelling or lockpicking, while the solid stone walls block lines of sight. The guardroom provides heavy cover behind the wooden beds and tables, allowing defending guards to set up deadly crossfire zones in the narrow corridor. Dynamic lighting can emphasize the eerie glow of the rune against the dim torchlight of the barracks.



