The map features a dual-level layout that contrasts public grandeur with hidden infrastructure. The upper floor boasts expansive reception halls and exhibition galleries filled with reinforced display cases, offering significant cover but limited stealth opportunities under the bright, sterile security lighting. The basement level, in stark contrast, presents a labyrinthine boiler room and locker area filled with narrow corridors, heavy machinery, and deep shadows perfect for ambushes. Tactical points of interest include the highly secure exhibition room housing a mysterious rusty Phrygian cap, which is guarded by a high-tech iris scanner. Players must navigate natural choke points at the stairwells connecting the floors. For VTT users, setting up dynamic lighting can beautifully highlight the stark contrast between the bright, open museum galleries above and the eerie, flickering glow of the basement furnaces below.



