This battle map depicts a large, flat urban rooftop that has devolved into a chaotic warzone. The concrete surface is scarred by explosions and littered with debris, offering numerous heavy cover opportunities behind ventilation units, access hatches, and hastily erected barricades. The atmosphere is heavy with smoke from burning wreckage. Corporate Aerodynes (AVs) hover around the perimeter, their searchlights cutting through the gloom and engine wash threatening to blow away lighter objects or characters near the edges. The defining tactical feature is the unstable nature of the map. Years of neglect and recent heavy weapons fire have compromised the building's structural integrity. Specific sections of the roof are marked as dangerous terrain, ready to collapse under excessive weight or a well-placed grenade, plunging characters into the floor below. VTT implementation includes dynamic lighting from fires and AV searchlights, as well as wall lines for the scattered debris to manage line-of-sight during intense firefights.



