This modern institutional battle map represents a sprawling psychiatric ward at night, characterized by long, oppressive corridors and tightly packed patient rooms. The layout heavily restricts line of sight, forcing investigators to check corners and move room-by-room. Dimly lit nurse stations provide brief areas of visibility before plunging players back into the claustrophobic darkness of the asylum wings. Tactically, the map favors tense, close-quarters encounters with multiple doors acting as chokepoints and obstacles for VTT dynamic lighting. Overturned medical carts and observation desks serve as impromptu cover if things turn violent. The intricate network of interconnected rooms allows for intense cat-and-mouse chases against unseen horrors, making it perfect for suspenseful investigative sessions.



