The map features a vulnerable nighttime bivouac nestled in the harsh savannah. A central, dying campfire provides limited illumination, casting long, erratic shadows across the scattered tents and sleeping rolls. The camp is loosely enclosed by thick, thorny bushes that serve as natural, albeit fragile, barriers against the surrounding wilderness, creating a distinct perimeter for the party to defend. Tactically, the oppressive darkness and tall, moving grass outside the camp's light radius offer perfect concealment for ambushing enemies, such as wild predators or stealthy cultists. VTT interactions can leverage dynamic lighting heavily here; line of sight is restricted by the thorny brush and the hard falloff of the firelight. Players must choose between staying near the light, making them clear targets, or venturing into the dangerous obscurity of the savannah to flank their attackers.



